Strength: 10% (Max: 40%) Base Accuracy: 90% Duration: 180 seconds and 10% Debuff Res. Inflict 10% DEF Down (Stackable / Max: 40%) DEF is lowered (Stackable) ⇧ Lvl 75 This skill is enhanced at level 75.ĥ-hit, 100% Wind damage to random foes (Damage cap: ~120,000 per hit). DMG Cap Up (1 time) Charge attack DMG cap is boosted (1 time) Strength: 80% Duration: Indefinite and 20% C.A. DMG Up (1 time) Charge attack DMG is boosted (1 time) Strength: 20% Duration: 2 turns, 80% C.A. Strength: (Healing cap: 1000) Duration: 2 turns, 20% Bonus Wind DMG Deals bonus wind DMG for one-foe one-ally attacks ( Additional effects upon each cast in this order: Guaranteed TA Guaranteed triple attack regardless of Triple Attack Lowered debuffsĭuration: 2 turns, Drain Normal attack and C.A. Gain 30% DMG Cap Up Maximum amount of DMG that can be dealt per hit is boosted ⇧ Lvl 55 This skill is enhanced at level 55.
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